The story of Star Citizen and Cloud Imperium, the company that develops it, is almost unbelievably funny: it is a collective effort to create space of unparalleled size and realism, Hundreds of millions, With supporters pushing thousands against ships and equipment in the game years of version. However, it is real enough to attract $ 42 million in private funding to help make it closer to his release.
Star Citizen started as Chris Roberts, Wing Commander and other well-received satellite games. His idea was to fund the next team game, and he did so in 2012; the money started to roll and never stopped. The game did not stop growing in its ambitions, adding things like the entire planets to the lineup that looks, on her face, somewhat crazy.
There is no shortage in the history of the game and its developers there, so for our purposes, it is enough to say that the company collected over the last six years $ 211 million, the vast majority of which come from players who "pledge" anywhere a few dollars to thousands of dollars for all kinds of things Related to the title. Early access to construction, exclusive vessels, testing of new content, etc.
Much work has been done on the game, so this is not just a huge concession, although many believe that the game, and its first Squadron 42, can not fulfill its ambitions justifying the money people put into it.
This does not seem to be the view of Calve Calder, Zomba's founder and producer in a variety of entertainment formats, which Roberts met during a covert campaign to get funding.
Roberts, who writes the story in one of his explicit messages to the fan base in the project, has decided for some time that he does not want to use the funds pledged for marketing purposes – at least not that sort of AAA marketing games tend to demand a successful global version. He went to look for investment, and found Calder, who "used him as a flaming house."
The Calder family's office agreed to invest $ 46 million to buy a 10 percent stake in Cloud Imperium, which everyone said was close to half a billion. One might wonder exactly about the safety of this assessment of a company that has not yet shipped actual models to a product – sure, but it is not a complete game – but hell, at least it does something that excites people. This must be worth a few bucks.
Imperium has pulled two new board members from abroad, although Roberts, who leads this kind of loyalty that can only create contracts in the industry, hastened to point out that "controlling the company and board is still consistent with myself as president, CEO And the majority of shareholders. "
In another law not of the required radically but not legally required transparency, the company also published A chart of the company's financial statements over the last six years. It is not surprising that the company invests most of its money in developing games in the form of salaries, contracts and overhead. The non-trivial amount towards "publishing operations, community, events, marketing," which with a game focused on the community such as Star Citizen has come as no surprise.
The company has grown steadily, adding almost 100 people a year to a current size of 464 – the size you would expect in an AAA game like Assassin's Creed or Red Dead Resememption. More artists, temporary actors, etc. will be added.
I'm sure they did not get away from any one that seems to have made pledges to their peak, although if they remain constant, it is clear that the company has enough to continue operations if it does not expand. But one may also see a secondary motive in looking for investment from outside the community. Sometime people will want a game.
To this end, at least 42 squadrons are scheduled to be launched in the second quarter of 2020 – although supporters and critics will laugh a little at the idea that Cloud Imperium will be able to achieve these goals. The games, notorious, were originally planned for her long-term release. But the scope of the project has increased since its inception, and although some prefer to play the game completed today, they may find that good things come to those who are waiting. And wait. And wait …